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Iztali Point - Caves

Screenshots from XING: The Land Beyond

As the level and environment designer, I created these scenes in Unreal 4 for my indie game XING: The Land Beyond, released for PC, HTC Vive and Oculus Rift.
PS4 and PSVR development still in progress.
Rocks by me.
Architecture by James Steininger.
Foliage, particle effects, materials and lighting by John Torkington.